I’ve always been a huge gamer, and one of my earliest memories of playing video games is using the Nintendo Virtual Boy to play Mario Tennis when I was around six years old. The childlike wonder at being immersed in this alternate world is something I still remember incredibly vividly. Ever since then I’ve been obsessed with virtual reality and the idea of being transported without even moving. Unfortunately, as I got older I was less easily impressed and my future run-ins with virtual reality failed to wow me in the same way that Virtual Boy had. That was until I tried an Occulus Rift.
When the developer versions first came out, a friend of mine had been one of the original backers on Kickstarter and so got his very early on. I was incredibly excited to give it a try… to say that it was amazing would be an understatement. At the time, the go-to demo was the roller coaster, and you truly felt as if you were riding one, to the point where you actually got a bit sick (an issue I understand has since been improved). It was the first time that a virtual reality experience made me feel completely immersed and forgetful of my actual surroundings since my first experience with Virtual Boy so many years ago.